Green Hag

is a Hag



5e

         
         
   NE   

D&D 5 facts

  • Size: Medium
  • Type: Fey
  • CR: 3
 



3e

Pathfinder 2 facts

  • Family: Hag
  • Level: 4
 

Pathfinder 2 sources

 

         
         
      CE

Pathfinder facts

  • CR: 5
  • XP: 1,600
  • Size: Medium
  • Type: Monstrous Humanoid
  • Initiative: +1
  • Senses: darkvision 90 ft.
  • AC: 19, touch 11, flat-footed 18 (+1 Dex, +8 natural)
  • HP: 58 (9d10+9)
  • Saves: Fort +6, Ref +7, Will +7
  • Speed: 30 ft., swim 30 ft.
  • Melee: 2 claws +13 (1d4+4 plus weakness)
  • Abilities: Str 19, Dex 12, Con 12, Int 15, Wis 13, Cha 14
  • Attacks: Base Atk +9; CMB +13; CMD 24
  • Feats: Alertness, Blind-Fight, Combat Casting, Deceitful, Great Fortitude
  • Skills: Bluff +13, Disguise +13, Knowledge (arcana) +11, Perception +15, Sense Motive +9, Stealth +13, Swim +18
  • Languages: Aklo, Common, Giant
  • Organization: solitary or coven (3 hags of any kind)
  • Treasure: standard
 

Pathfinder sources

 

D&D 3.5 facts

 

D&D 3.5 sources

 

         
         
      CE

D&D 3.0 facts

  • Abilities: Str 19, Dex 12, Con 12, Int 13, Wis 13, Cha 10
  • AC: 22 (+1 Dex, +11 natural)
  • Advancement: By character class
  • Attacks: 2 claws +13 melee
  • CR: 5 or 12 (covey)
  • Damage: Claw 1d4+4
  • HD: 9d8+9 (49)
  • Initiative: +1 (Dex)
  • Organization: Solitary or covey (3 hags of any type plus 1-8 ogres and 1-4 evil giants)
  • Qualities: SR 18, darkvision 90 ft.
  • Reach: 5 ft. by 5 ft./5 ft.
  • Saves: Fort +6, Ref +7, Will +7
  • Size: Medium
  • Skills: Concentration +13, Craft or Knowledge (any one) +5, Hide +11, Listen +11, Spot +11
  • Speed: 30 ft., swim 30 ft.
  • Terrain: Temperate and warm forest and marsh
  • Treasure: Standard
  • Type: Monstrous Humanoid